About Me
I’m a full-stack software engineer who builds products that turn complex operations into seamless user experiences. I’ve shipped end-to-end systems across web and mobile—e-commerce and payment workflows, real-time multiplayer gameplay (1000+ concurrent players), and service marketplaces.
- Frontend: React, Next.js (performance-focused UI, complex flows)
- Backend: Node.js (APIs, auth, databases, real-time systems)
- Mobile: React Native / Expo (cross-platform delivery)
Core stack: React, Next.js, React Native, Node.js, WebSockets, PostgreSQL, MongoDB.
Open to remote roles with international teams — reach out via LinkedIn or email.
Projects

LEOSTEPH — Service Customization & Checkout Platform
- Built a configuration-driven ordering flow (options → pricing → checkout) with a responsive UI.
- Implemented secure payments and transactional UI states (loading, retries, confirmations).
- Delivered an admin dashboard for product management, purchases tracking, and inventory oversight.
Backend / API
- REST API with authentication, product/catalog management, orders, and inventory.
- Payment integration and webhook/verification flow.
- Swagger-documented endpoints for admin operations and reporting.

Qraft — Artisan Discovery (Mobile + Platform)
- Built core mobile experiences for discovery, requests, and real-time updates.
- Implemented chat and live job status updates for a smoother service lifecycle.
- Designed secure sign-in flows and role-based experiences (client/artisan/admin).
Backend / API
- Scalable REST API + real-time communication for chat and job progress.
- OAuth-based identity flow (Google/Apple) with authorization controls.
- Swagger documentation for core resources and workflows.

SYONIT — Real-Time Multiplayer Game
- Built a real-time gameplay experience (live rounds, results, leaderboards, chat).
- Engineered tournament logic: minority scoring, progression, tie-breakers, prize redemption.
- Optimized event flow and state updates for high-concurrency game sessions.
Backend / API
- REST API + Socket.IO server for real-time multiplayer events.
- JWT auth and persistent storage for tournaments, players, prizes, and stats.
- Swagger docs for auth, tournaments, rewards, and analytics endpoints.

GRC Consulting — Courses & Admin Platform
- Developed marketing pages and course flows with a scalable UI structure.
- Implemented dashboard-style layouts for managing resources and content.
- Built responsive sections with smooth motion and polished interactions.

SFICARE — Education Platform Website
- Built clean course-oriented pages for content discovery and student access.
- Implemented responsive UI patterns across devices.
- Integrated frontend state management patterns for a consistent user experience.

Apple Vision Pro — 3D Interactive Showcase
- Built an interactive 3D experience using Three.js/WebGL with responsive layout.
- Designed motion-driven UI interactions (scroll, transitions, video-like moments).
- Demonstrated ability to ship high-polish experiences beyond standard UI work.
Experience
SYONIT (SYONIT ES ONE Ltd.)
Lagos, Nigeria
Full-Stack Engineer (Product)
Oct 2024 – Present
- Built a real-time multiplayer platform using Next.js, Node.js, and Socket.IO; supported 1000+ concurrent players with sub-100ms event updates.
- Engineered game systems: blind Yes/No rounds, minority scoring, tournament progression, automated tie-breakers, and prize redemption flows.
- Designed a scalable MySQL data model for tournaments, player state, leaderboards, chat, and rewards.
- Partnering with Terra Kulture Academy (TAFTA) to pilot SYONIT as a decision-making training tool.
Qraft
Remote (Lagos, Nigeria)
Mobile Engineer & Technical Lead (Contract)
Nov 2024 – Dec 2025
- Led technical execution across mobile, backend, and product collaboration, turning requirements into maintainable systems.
- Architected and built a cross-platform React Native (Expo) app for iOS/Android from a single codebase.
- Delivered key features: real-time chat, location-based discovery, secure Google/Apple auth, push notifications, and multi-image uploads.
- Owned release and production readiness: App Store/Play Store workflows, CI/CD, monitoring, and Firebase/AWS infrastructure support.
Hectacore Technologies
Remote
Software Engineer (Contract)
Sep 2023 – Present
- Built configuration-driven user flows that translate complex service requirements into intuitive, step-by-step UI experiences.
- Implemented transactional workflows including validation, checkout, and payment states with reliable user feedback.
- Developed and maintained REST APIs supporting order/service processing, authentication, and third-party integrations.
- Optimized database queries and API performance to improve reliability under production usage.
GRC Consulting
Houston, Texas (Remote)
Web Developer (Contract)
Jan 2025 – Jun 2025
- Redeveloped the website with a modern, responsive UI to improve clarity, navigation, and brand presentation.
- Built a course browsing and purchase flow with payment integration.
- Implemented interactive UI elements (including 3D components) to improve engagement and storytelling.
- Improved performance and cross-device compatibility across key pages.
Lagos State Ministry of Science & Technology
Lagos, Nigeria
Web Developer Intern
Oct 2021 – Apr 2022
- Contributed to building and maintaining internal web applications and the ministry’s web presence.
- Implemented responsive UI pages and assisted with backend/API integrations for dynamic content.
- Participated in code reviews and agile ceremonies, improving collaboration and delivery consistency.
Certifications

2025
Udemy
Certified Backend Developer ↗

2025
Udemy
AI AGENTS: Automation & Business With Langchain & LLMs ↗
Articles

2025
Dev.to
Introduction to AI Agents: Building Your First Chatbot wi... ↗